Porting from uNet to PUN 2
You have a uNet game and wonder how to port it over to PUN? We have a dedicated site in our online docs where we describe the porting process on the basis of Unity’s...
You have a uNet game and wonder how to port it over to PUN? We have a dedicated site in our online docs where we describe the porting process on the basis of Unity’s...
At the annual Game Developer Conference, VIVE hosted a Developer Day where company executives and engineers spent the day sharing information on their newest developer tools, their platform strategy and their new partnership with...
Yesterday Improbable published a blog post stating that Unity’s updated terms of services (ToS) result in blocking their SpatialOS technology. This led to a lot of turbulence amongst our community and partners who were concerned...
PUN – A Huge Success Story Photon Unity Networking has been – and still is – our most successful product powering several top-grossing mobile hits such as Golf Clash, War Robots or Pixel Gun...
Finally: Photon Bolt is available as a free version including 20 concurrent user (CCU )in Unity’s Asset Store since a couple of weeks. The emergence of battle royale games like PUBG or Fortnite brought...
Madfinger Games are pushing what’s possible on mobile since ever and this attitude defined their plans for the multiplayer features in ‘Shadowgun Legends’. We evaluated a lot of multiplayer engines and only Photon nailed...
This guest post was written by Howard Tsao, Team Lead at New York City based indie studio Muse Games. Their hit-game ‘Guns of Icarus’ raised the stakes on team-based PvP combat with an emphasis...
Great demos to showcase a product’s capabilities are always pretty important when releasing a new product. Therefore we launched Quantum including a great action RPG framework and developed some more together with some very...
Runbow by 13AM Games is a colourful party-platformer-action game for up to 9 local or online players. It is currently out on Nintendo Wii U, New Nintendo 3DS, on Steam for PC, on XBox...
This guest post was written by Julian Kaulitzki, lead developer for Pantropy at indie game studio Brain Stone. Pantropy is a faction-based, SciFi-themed mech-game for PC and is, at the time of writing, in...