Tagged: Photon Cloud

Dev Story: The Future of VR is Social

This guest post was written by Alexander Clark, founder of small indie studio Starcade Arcade. The studio created the multiplayer strategy game Starblazer VR which is available on Steam. Starblazer pits players into immersive...

Photon Unity Networking 2 – New Demos, Cleaner API

PUN – A Huge Success Story Photon Unity Networking has been – and still is – our most successful product powering several top-grossing mobile hits such as Golf Clash, War Robots or Pixel Gun...

bolt

Photon Bolt Free & Pro – All You Ever Wanted to Know

Finally: Photon Bolt is available as a free version including 20 concurrent user (CCU )in Unity’s Asset Store since a couple of weeks. The emergence of battle royale games like PUBG or Fortnite brought...

A New FPS Benchmark for Mobiles: Shadowgun Legends

Madfinger Games are pushing what’s possible on mobile since ever and this attitude defined their plans for the multiplayer features in ‘Shadowgun Legends’. We evaluated a lot of multiplayer engines and only Photon nailed...

Buggy Blasters – Multiplayer HoloLens Considerations

             This guest post was written by Bernard Francois, Kasper Geeroms, Matthew Cormack, and Jannes Plyson, respectively founder, project manager, and programmers of PreviewLabs, a company specialized in rapid prototyping with game technology....