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Photon Quantum

Photon Quantum – Join the Multiplayer Revolution

Introducing Photon Quantum Quantum revolutionizes the way fast-paced multiplayer games are build. A revolution is always started by a few leaders and we spent over 2.5 years to develop Quantum before we gave it...

Buggy Blasters – Multiplayer HoloLens Considerations

             This guest post was written by Bernard Francois, Kasper Geeroms, Matthew Cormack, and Jannes Plyson, respectively founder, project manager, and programmers of PreviewLabs, a company specialized in rapid prototyping with game technology....

SDK Update

SDK Release: Windows SDK v4.1.8.3

Changes in Windows SDK v4.1.8.3 Notable changes since 4.1.8.1: Starting with version 4.1.8.3 the SDK supports the use of Visual Studio 2017. Download from https://www.photonengine.com/sdks#realtimewindows 

Photon Bolt: Fair Pricing or “Shameless money-grab”?

“On coming out of Beta, Photon have now decided that not only relayed clients but also fully peer-peer connected players will use up CCU allowances, which the developer has to pay for. So one...

SDK Update

SDK Release: PUN v.1.87

Changes in PUN v1.87 Notable changes since 1.86: Fixes to demos and websocket implementation Performance update to RPC calls New selectable region Russia Download from https://www.assetstore.unity3d.com/en/#!/content/1786