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Posts Tagged ‘ Highlight ’

21 December
Posted in Photon
Comments Off on Photon Quantum – Join the Multiplayer Revolution

Photon Quantum – Join the Multiplayer Revolution

Introducing Photon Quantum Quantum revolutionizes the way fast-paced multiplayer games are build. A revolution is always started by a few leaders and we spent over 2.5 years to develop Quantum before we gave it into their hands: SYBO Games Future Games of London – a Ubisoft Studio Mediatonic and the […]

21 December
Posted in Photon
Comments Off on Buggy Blasters – Multiplayer HoloLens Considerations

Buggy Blasters – Multiplayer HoloLens Considerations

    This guest post was written by Bernard Francois, Kasper Geeroms, Matthew Cormack, and Jannes Plyson, respectively founder, project manager, and programmers of PreviewLabs, a company specialized in rapid prototyping with game technology. PreviewLabs was founded in 2010 and has been using Photon since 2013.   Buggy Blasters is […]

28 September
Posted in Photon
Comments Off on Bannermen, a Classic RTS Game Using Lockstep with Photon and Unreal Engine

Bannermen, a Classic RTS Game Using Lockstep with Photon and Unreal Engine

This guest post was written by Christoffer Andersson, co-founder and software architect at Pathos Interactive. Pathos Interactive is a game studio headquartered in Mölndal, Sweden. The studio was founded in 2015 and are currently developing Bannermen.     About the Game Bannermen is an RTS game with the goal to refresh […]

3 March
Posted in Photon
Comments Off on Looterkings: Re-connecting with Photon Bolt

Looterkings: Re-connecting with Photon Bolt

This guest post was written by Frederik Reher, developer at Looterkings. Looterkings is an indie studio founded by the Youtubers Manuel Schmitt (aka SgtRumpel), Erik Range (aka Gronkh) and Valentin Rahmel (aka Sarazar) in 2015. Their first game, the roguelike dungeon-crawler Looterkings, has been released as Early Access on Steam […]

2 January
Posted in Photon
Comments Off on Dev Story ‘Tanks Multiplayer’: Switching from UNET to PUN

Dev Story ‘Tanks Multiplayer’: Switching from UNET to PUN

This guest post was written by Florian Bukmaier, co-founder and developer at Rebound Games. Rebound Games is an indie studio founded by two brothers in 2013. They are frequently releasing new Unity assets on the Unity Asset Store, ranging from editor extensions and scripting tools to complete projects. The Asset […]