Category: Photon

Major Photon Server Updates in 2020

UPDATE #2: Some information on v5 delay: right now, multiple regions of our public Photon Cloud are running on Photon Server v5 and everything runs stable and fine, closely monitored by our 24/7 operations...

Photon Quantum Showreel

Photon Quantum is a new, disrupting multiplayer game engine and since its launch about 1.5 years ago many great teams joined to develop outstanding multiplayer games that provide a 100% fair, lag-free player experience....

New: Photon Quantum Bots SDK

Bots can be tremendously important for the success of multiplayer games. Todays player are extremely impatient and hardly willing to invest time into trying out a new game, especially on mobile platforms. No other...

New: Quantum Tournament SDK

Multiplayer games are super social no matter if you are playing with someone or against someone. This social factor includes competition which is a huge motivational factor in multiplayer game design. Players love competition:...

Porting from uNet to PUN 2

You have a uNet game and wonder how to port it over to PUN? We have a dedicated site in our online docs where we describe the porting process on the basis of Unity’s...

GDC 2019: VIVE Announced Partnership with Photon

At the annual Game Developer Conference, VIVE hosted a Developer Day where company executives and engineers spent the day sharing information on their newest developer tools, their platform strategy and their new partnership with...

Unity’s Latest ToS Changes: No Photon SDK is Affected

Yesterday Improbable published a blog post stating that Unity’s updated terms of services (ToS) result in blocking their SpatialOS technology. This led to a lot of turbulence amongst our community and partners who were concerned...