Highroad Engine Adds Built-in Support for PUN 2 with Ready-to-use Demo
Highroad Engine is now supporting PUN 2 out of the box. You can test it right away using the ready to use local and multi player project shipped with Highroad Engine, and switch at will between local, uNet and PUN 2 gameplays without even restarting the scene.
Give it a go, and if you have questions, let us know.
It’s also a great opportunity to study how to move from uNet to PUN 2 in a complex framework, where you can see both solutions fully implemented for the exact same advanced result and gameplay.
Check out the PUN integration read me file at the root of the Highroad Engine folder to learn more about it.