Author: Robert

Dev Story: The Future of VR is Social

This guest post was written by Alexander Clark, founder of small indie studio Starcade Arcade. The studio created the multiplayer strategy game Starblazer VR which is available on Steam. Starblazer pits players into immersive...

Major Photon Server Updates in 2020

UPDATE #2: Some information on v5 delay: right now, multiple regions of our public Photon Cloud are running on Photon Server v5 and everything runs stable and fine, closely monitored by our 24/7 operations...

Photon Quantum Showreel

Photon Quantum is a new, disrupting multiplayer game engine and since its launch about 1.5 years ago many great teams joined to develop outstanding multiplayer games that provide a 100% fair, lag-free player experience....

New: Photon Quantum Bots SDK

Bots can be tremendously important for the success of multiplayer games. Todays player are extremely impatient and hardly willing to invest time into trying out a new game, especially on mobile platforms. No other...

New: Quantum Tournament SDK

Multiplayer games are super social no matter if you are playing with someone or against someone. This social factor includes competition which is a huge motivational factor in multiplayer game design. Players love competition:...

Porting from uNet to PUN 2

You have a uNet game and wonder how to port it over to PUN? We have a dedicated site in our online docs where we describe the porting process on the basis of Unity’s...

GDC 2019: VIVE Announced Partnership with Photon

At the annual Game Developer Conference, VIVE hosted a Developer Day where company executives and engineers spent the day sharing information on their newest developer tools, their platform strategy and their new partnership with...