Porting from uNet to PUN 2
You have a uNet game and wonder how to port it over to PUN? We have a dedicated site in our online docs where we describe the porting process on the basis of Unity’s...
You have a uNet game and wonder how to port it over to PUN? We have a dedicated site in our online docs where we describe the porting process on the basis of Unity’s...
Exciting news: Highroad Engine is now supporting PUN 2 out of the box. You can test it right away using the ready to use local and multi player project shipped with Highroad Engine, and...
This time I prefer to let our customer Ticking Bomb Games speak for us: “We are 100% satisfied with Photon! It made our work not only much easier but also much faster. It simply offers the...
Exit Games, the leading provider of network engines and Unity Studios, sister company of the leading 3D platform provider Unity, today announced a partnership to introduce the perfect product tandem for MMO game development...
We just released a new developer tutorial on our download page which extends Photon to buffer objects inside a room and update clients with their type, position and rotation. This one is especially interesting...