Ticking Bomb Games: A Happy Photon Customer!

This time I prefer to let our customer Ticking Bomb Games speak for us: “We are 100% satisfied with Photon! It made our work not only much easier but also much faster. It simply offers the...

MMO Class Using Photon on 3D Buzz

Ever wanted to know how to get started and what to consider when developing your own MMOG? 3D Buzz has started a class on exactly this subject. They chose Unity as underlying 3D engine,...

Tutorial “NetSync Objects for Photon”

We just released a new developer tutorial on our download page which extends Photon to buffer objects inside a room and update clients with their type, position and rotation. This one is especially interesting...

Bigpoint Selects Photon for “The Mummy” MMO

We are super proud that Photon was chosen by Bigpoint and the game’s developer Schell Games, a US-based studio led by renowned game designer and author Jesse Schell, to power the network features of...

Paradise Paintball

In March we mentioned that we had developed an SDK for Unity3D, so that games using the new 3d engine could integrate our multiplayer technology seamlessly. Shortly after that, when we released our streamlined...