MMO Class Using Photon on 3D Buzz

Ever wanted to know how to get started and what to consider when developing your own MMOG? 3D Buzz has started a class on exactly this subject. They chose Unity as underlying 3D engine,...

Tutorial “NetSync Objects for Photon”

We just released a new developer tutorial on our download page which extends Photon to buffer objects inside a room and update clients with their type, position and rotation. This one is especially interesting...

Bigpoint Selects Photon for “The Mummy” MMO

We are super proud that Photon was chosen by Bigpoint and the game’s developer Schell Games, a US-based studio led by renowned game designer and author Jesse Schell, to power the network features of...

Paradise Paintball

In March we mentioned that we had developed an SDK for Unity3D, so that games using the new 3d engine could integrate our multiplayer technology seamlessly. Shortly after that, when we released our streamlined...

Dr. Kawashima for PC & Mac – Powered by Exit Games

End of May was a happy date for brain exercise game lovers. Finally, the hugely successfull “Dr. Kawashima” series well-known from Nintendo DS finally became available for PC and Mac. Developed by Munich-based game...

WGT In The News

We found this article on USA Today, featuring the World Golf Tour game and the fact that WGT is working together with USGA to present the virtual championship on the Bethpage Black Course. “World...

Photon vs. SmartFox vs. Electro Server

I was asked at the GDC several times how Photon differentiates from competition (SmartFox was most mentioned, Electro Server second) so here is an quick overview table: Although this is just a very basic...

Freaky Creatures is Live

Great news for online gamers and everyone who had an eye on development: Abandon Interactive‘s massive multiplayer online battling game “Freaky Creatures” has passed beta and is now officially live! The game’s release is...