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	<title>VR &#8211; Photon Engine Blog</title>
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	<title>VR &#8211; Photon Engine Blog</title>
	<link>https://blog.photonengine.com</link>
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	<item>
		<title>Dev Story: The Future of VR is Social</title>
		<link>https://blog.photonengine.com/dev-story-the-future-of-vr-is-social/</link>
		
		<dc:creator><![CDATA[Robert]]></dc:creator>
		<pubDate>Fri, 10 Jan 2020 14:37:22 +0000</pubDate>
				<category><![CDATA[Dev Story]]></category>
		<category><![CDATA[Photon Cloud]]></category>
		<category><![CDATA[Photon PUN]]></category>
		<category><![CDATA[Photon Unity Networking]]></category>
		<category><![CDATA[PUN]]></category>
		<category><![CDATA[VR]]></category>
		<category><![CDATA[XR]]></category>
		<guid isPermaLink="false">https://blog.photonengine.com/?p=4808</guid>

					<description><![CDATA[<img width="300" height="225" src="https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_starblazer-300x225.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="" decoding="async" fetchpriority="high" srcset="https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_starblazer-300x225.jpg 300w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_starblazer-768x576.jpg 768w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_starblazer-160x120.jpg 160w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_starblazer-320x240.jpg 320w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_starblazer-480x360.jpg 480w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_starblazer-667x500.jpg 667w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_starblazer-907x680.jpg 907w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_starblazer.jpg 980w" sizes="(max-width: 300px) 100vw, 300px" />This guest post was written by Alexander Clark, founder of small indie studio Starcade Arcade. The studio created the multiplayer strategy game Starblazer VR which is available on Steam. Starblazer pits players into immersive&#46;&#46;&#46;]]></description>
		
		
		
			</item>
		<item>
		<title>Photon Industries: SpaceHub Collaboration Platform &#038; Framework</title>
		<link>https://blog.photonengine.com/spacehub-collaboration-platform-framework/</link>
		
		<dc:creator><![CDATA[Robert]]></dc:creator>
		<pubDate>Tue, 07 Jan 2020 13:33:03 +0000</pubDate>
				<category><![CDATA[Photon for Industries]]></category>
		<category><![CDATA[Collaboration]]></category>
		<category><![CDATA[Framework]]></category>
		<category><![CDATA[Highlight]]></category>
		<category><![CDATA[VR]]></category>
		<guid isPermaLink="false">https://blog.photonengine.com/?p=4797</guid>

					<description><![CDATA[<img width="300" height="225" src="https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_spaceHUB-300x225.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="SpaceHub Collaboration Platform" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="" decoding="async" srcset="https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_spaceHUB-300x225.jpg 300w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_spaceHUB-768x576.jpg 768w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_spaceHUB-160x120.jpg 160w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_spaceHUB-320x240.jpg 320w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_spaceHUB-480x360.jpg 480w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_spaceHUB-667x500.jpg 667w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_spaceHUB-907x680.jpg 907w, https://blog.photonengine.com/wp-content/uploads/2001_blog_teaser_spaceHUB.jpg 980w" sizes="(max-width: 300px) 100vw, 300px" />SpaceHub is a Photon powered collaboration platform and framework for virtual meetings, collaboration, classroom trainings or any custom immersive scenario. The framework is built in C#/Unity and fully customizable. Features like avatars with hand&#46;&#46;&#46;]]></description>
		
		
		
			</item>
		<item>
		<title>Galaga Fever: the Mother of Video Games Returns as an Immersive Experience in Bandai Namco&#8217;s VR Arcades</title>
		<link>https://blog.photonengine.com/galaga-fever-the-mother-of-video-games-returns-as-an-immersive-experience-in-bandai-namcos-vr-arcades/</link>
		
		<dc:creator><![CDATA[Robert]]></dc:creator>
		<pubDate>Thu, 16 May 2019 13:00:03 +0000</pubDate>
				<category><![CDATA[Dev Story]]></category>
		<category><![CDATA[Photon]]></category>
		<category><![CDATA[Photon Cloud]]></category>
		<category><![CDATA[Photon PUN]]></category>
		<category><![CDATA[Showcase]]></category>
		<category><![CDATA[Highlight]]></category>
		<category><![CDATA[PUN]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Vive]]></category>
		<category><![CDATA[VR]]></category>
		<guid isPermaLink="false">https://blog.photonengine.com/?p=4275</guid>

					<description><![CDATA[<img width="300" height="225" src="https://blog.photonengine.com/wp-content/uploads/1804_blog_teaser_galaga-300x225.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="" decoding="async" srcset="https://blog.photonengine.com/wp-content/uploads/1804_blog_teaser_galaga-300x225.jpg 300w, https://blog.photonengine.com/wp-content/uploads/1804_blog_teaser_galaga-768x576.jpg 768w, https://blog.photonengine.com/wp-content/uploads/1804_blog_teaser_galaga-160x120.jpg 160w, https://blog.photonengine.com/wp-content/uploads/1804_blog_teaser_galaga-320x240.jpg 320w, https://blog.photonengine.com/wp-content/uploads/1804_blog_teaser_galaga-480x360.jpg 480w, https://blog.photonengine.com/wp-content/uploads/1804_blog_teaser_galaga-667x500.jpg 667w, https://blog.photonengine.com/wp-content/uploads/1804_blog_teaser_galaga-907x680.jpg 907w, https://blog.photonengine.com/wp-content/uploads/1804_blog_teaser_galaga.jpg 980w" sizes="(max-width: 300px) 100vw, 300px" />This guest post was written by Jikhan Jung, founder and CEO at Subdream Studios, a social VR game studio founded in January 2017 by gaming industry veterans with experience in PC, mobile and VR.&#46;&#46;&#46;]]></description>
		
		
		
			</item>
		<item>
		<title>GDC 2019: VIVE Announced Partnership with Photon</title>
		<link>https://blog.photonengine.com/gdc-2019-vive-announced-partnership-with-photon/</link>
		
		<dc:creator><![CDATA[Robert]]></dc:creator>
		<pubDate>Thu, 21 Mar 2019 14:27:11 +0000</pubDate>
				<category><![CDATA[Photon]]></category>
		<category><![CDATA[Photon Cloud]]></category>
		<category><![CDATA[Highlight]]></category>
		<category><![CDATA[HTC]]></category>
		<category><![CDATA[Partnership]]></category>
		<category><![CDATA[Virtual Reality]]></category>
		<category><![CDATA[Vive]]></category>
		<category><![CDATA[Viveport]]></category>
		<category><![CDATA[VR]]></category>
		<guid isPermaLink="false">https://blog.photonengine.com/?p=4518</guid>

					<description><![CDATA[<img width="300" height="225" src="https://blog.photonengine.com/wp-content/uploads/1903_blog_teaser_viveport-300x225.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="" decoding="async" loading="lazy" srcset="https://blog.photonengine.com/wp-content/uploads/1903_blog_teaser_viveport-300x225.jpg 300w, https://blog.photonengine.com/wp-content/uploads/1903_blog_teaser_viveport-768x576.jpg 768w, https://blog.photonengine.com/wp-content/uploads/1903_blog_teaser_viveport-160x120.jpg 160w, https://blog.photonengine.com/wp-content/uploads/1903_blog_teaser_viveport-320x240.jpg 320w, https://blog.photonengine.com/wp-content/uploads/1903_blog_teaser_viveport-480x360.jpg 480w, https://blog.photonengine.com/wp-content/uploads/1903_blog_teaser_viveport-667x500.jpg 667w, https://blog.photonengine.com/wp-content/uploads/1903_blog_teaser_viveport-907x680.jpg 907w, https://blog.photonengine.com/wp-content/uploads/1903_blog_teaser_viveport.jpg 980w" sizes="auto, (max-width: 300px) 100vw, 300px" />At the annual Game Developer Conference, VIVE hosted a Developer Day where company executives and engineers spent the day sharing information on their newest developer tools, their platform strategy and their new partnership with&#46;&#46;&#46;]]></description>
		
		
		
			</item>
		<item>
		<title>Dev Story: Project Anywhere &#8211; Digital Route to an Out-of-Body Experience</title>
		<link>https://blog.photonengine.com/dev-story-project-anywhere/</link>
		
		<dc:creator><![CDATA[Robert]]></dc:creator>
		<pubDate>Thu, 21 May 2015 15:21:06 +0000</pubDate>
				<category><![CDATA[Photon]]></category>
		<category><![CDATA[Dev Story]]></category>
		<category><![CDATA[Photon Unity Networking]]></category>
		<category><![CDATA[VR]]></category>
		<guid isPermaLink="false">http://blog.exitgames.com/?p=3078</guid>

					<description><![CDATA[<img width="300" height="180" src="https://blog.photonengine.com/wp-content/uploads/2015/11/Project-Anywhere-010-300x180.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="Project Anywhere" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="" decoding="async" loading="lazy" srcset="https://blog.photonengine.com/wp-content/uploads/2015/11/Project-Anywhere-010-300x180.jpg 300w, https://blog.photonengine.com/wp-content/uploads/2015/11/Project-Anywhere-010-768x461.jpg 768w, https://blog.photonengine.com/wp-content/uploads/2015/11/Project-Anywhere-010-1024x614.jpg 1024w, https://blog.photonengine.com/wp-content/uploads/2015/11/Project-Anywhere-010-160x96.jpg 160w, https://blog.photonengine.com/wp-content/uploads/2015/11/Project-Anywhere-010-320x192.jpg 320w, https://blog.photonengine.com/wp-content/uploads/2015/11/Project-Anywhere-010-520x312.jpg 520w, https://blog.photonengine.com/wp-content/uploads/2015/11/Project-Anywhere-010-720x432.jpg 720w, https://blog.photonengine.com/wp-content/uploads/2015/11/Project-Anywhere-010-980x588.jpg 980w, https://blog.photonengine.com/wp-content/uploads/2015/11/Project-Anywhere-010.jpg 1300w" sizes="auto, (max-width: 300px) 100vw, 300px" />This guest post was written by Constantinos Miltiadis, Founder of studioAny. What if you being here, could be a virtual presence anywhere? project Anywhere, developed by Constantinos Miltiadis, at the Chair for CAAD, ETHz, is an&#46;&#46;&#46;]]></description>
		
		
		
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