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	<title>Godot &#8211; Photon Engine Blog</title>
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		<title>GodotFest 2026: Our Fireside Chat with Johannes Ebner on Godot</title>
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		<dc:creator><![CDATA[Dennis Heinrichs]]></dc:creator>
		<pubDate>Mon, 19 Oct 2026 07:36:30 +0000</pubDate>
				<category><![CDATA[Video]]></category>
		<category><![CDATA[Godot]]></category>
		<category><![CDATA[Highlight]]></category>
		<category><![CDATA[Photon]]></category>
		<category><![CDATA[Photon Fusion]]></category>
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					<description><![CDATA[<img width="300" height="193" src="https://blog.photonengine.com/wp-content/uploads/godotfest_THUMB-300x193.jpg" class="webfeedsFeaturedVisual wp-post-image" alt="" style="display: block; margin-bottom: 5px; clear:both;max-width: 100%;" link_thumbnail="" decoding="async" fetchpriority="high" srcset="https://blog.photonengine.com/wp-content/uploads/godotfest_THUMB-300x193.jpg 300w, https://blog.photonengine.com/wp-content/uploads/godotfest_THUMB-1024x658.jpg 1024w, https://blog.photonengine.com/wp-content/uploads/godotfest_THUMB-768x494.jpg 768w, https://blog.photonengine.com/wp-content/uploads/godotfest_THUMB-365x235.jpg 365w, https://blog.photonengine.com/wp-content/uploads/godotfest_THUMB-730x470.jpg 730w, https://blog.photonengine.com/wp-content/uploads/godotfest_THUMB.jpg 1120w" sizes="(max-width: 300px) 100vw, 300px" />Our CEO/CTO Christof Wegmann sat down with GodotFest co-founder Johannes Ebner to talk about Godot's growth, why we built Fusion for Godot, and what to expect in Munich on November 3 &#038; 4.]]></description>
		
		
		
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