Press Release: EXIT GAMES announces the Photon Cloud – the hosted network engine for cross-platform multiplayer games
Portland, OR and Hamburg, Germany – 1st March 2012 – Exit Games today officially unveils Photon Cloud, a hosted network engine for the development of real-time multiplayer games for browser, mobile, PC & Mac. Game developers can now add online gaming features easily and without any server-hassle in a fraction of the time with the Photon Cloud software as a service.
Since the service’s initial launch 4 months ago, over 4,500 developers have chosen to run their app in the Photon Cloud to take advantage of its benefits:
• Software as a Service: no server setup or server maintenance needed. Photon Cloud is fully managed by the experts from Exit Games
• Automatic Load Scaling: Photon Cloud automatically scales with the actual application usage
• Cross-platform: Photon Cloud is offered for a variety of platforms such as Unity, iOS, Android, Windows, Windows Phone, Mac, Flash, HTML5 and more
• Photon Unity Networking: combines the ease-of-use of Unity Networking with the performance and reliability of Photon Cloud
• Competitive Pricing: Photon Cloud is offered in different packages starting at incredible US$ 9 per month. Upgrading, downgrading and cancelling is possible at any time. The detailed pricing is available at http://cloud.exitgames.com/pricing
“Photon Cloud allows developers to build fantastic multiplayer games without any server-hassle, without having concerns of how to globally scale and operate the game as we are taking care of this,” says Christof Wegmann, CTO of Exit Games.
He adds: ”With Photon Cloud is has never been so easy and affordable to build an online game. Photon Cloud starts at just US$9 per month so even a small indie can now build a stunning multiplayer experience for a global audience. We think this is a real deal.”
Photon Cloud free trial accounts can be setup at: http://exitgamescloud.com/.
Meet with the Exit Games’ team and learn more about Photon Cloud at the GDC Expo in San Francisco booth #1416 at Unity Technologies.