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Tutorial “NetSync Objects for Photon”

We just released a new developer tutorial on our download page which extends Photon to buffer objects inside a room and update clients with their type, position and rotation.

This one is especially interesting for everyone using Unity3d as it’s client side is Unity-only. Of course you can learn a bit from it for any Photon-supported client type and server development.

More info and discussion:

Forum post: Tutorial: “NetSync Objects” for Unity

Download: “”

Posted By Tobias

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