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Posts Tagged ‘ Unity 3D ’

18 December
Posted in Photon
Comments Off on Xmas Sale Photon Unity Networking PLUS (PUN+) !

Xmas Sale Photon Unity Networking PLUS (PUN+) !

Ho, ho, ho! Photon Unity Networking PLUS (PUN+) is 50% off for a limited time to celebrate a fantastic year 2014 and our recent launch of PUN v1.50, including Mecanim! 2D! Chat Api! Ownership transfer and lots of other improvements and fixes. Highlights of PUN+: No Unity Pro needed: Export […]

12 August
Posted in Developer, Photon, SDK
Comments Off on Photon Client SDKs v4.0.0.2 – Realtime, Turnbased and Chat

Photon Client SDKs v4.0.0.2 – Realtime, Turnbased and Chat

We’ve been in “Engineering Mode” for a while but now everything begins to come together. You can notice that when you take a look at our client SDKs, which begin to include all Photon client APIs in one package. It should be a lot easier to combine Realtime or Turnbased […]

26 May
Posted in Photon
Comments Off on Photon Turnbased Goes Public BETA!

Photon Turnbased Goes Public BETA!

Kudos to your helping hands during early access! The Photon Turnbased APIs are now claimed stable, demos are up and running and parts of the SDKs. Get the turn-based SDKs from https://www.exitgames.com/en/Turnbased and start developing your asynchronous or synchronous games with them. Early access applications have been updated to the latest version as […]

18 October
Posted in Photon
Comments Off on Photon C# Clients Release v3.2.2.1

Photon C# Clients Release v3.2.2.1

It’s been a while since last release and we’ve been quite busy. A lot of the changes in v3.2.2.1 are under the hood. For example, we refactored how the socket-handling is done and can now make use of native “socket libraries” easily. Also, the differences between the “regular” and the […]

2 August
Posted in Photon
Comments Off on PUN GameJam Edition

PUN GameJam Edition

Funny thing: We recently discovered we have too much documentation and tutorials! How on earth!? On a GameJam, you don’t have time for tutorials! We hope this helps: A package, totally stripped down with a single, simple demo scene, a brief guide and some versatile, simple components that could kick-start […]