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Posts Tagged ‘ Showcase ’

7 October
Posted in Photon
Comments Off on Wargaming Labs Presents the Top-down Shooter Hybrid Wars, Built Using Photon Realtime

Wargaming Labs Presents the Top-down Shooter Hybrid Wars, Built Using Photon Realtime

Hybrid Wars lets you command and upgrade your own arsenal of futuristic mechs to take on wave after wave of enemy forces. Jump into a classic top-down shooter experience as you obliterate over 50 types of enemy and team up with friends to cause more mayhem. Harness an arsenal of […]

24 April
Posted in Photon, Photon Server
Comments Off on Square Enix Interview – Implementing RISE of MANA’s online battles in two months – What’s the power of Photon Server?

Square Enix Interview – Implementing RISE of MANA’s online battles in two months – What’s the power of Photon Server?

RISE of MANA is the latest installment in the Mana series, which goes back to the 1991 release of the first Mana title, FINAL FANTASY Adventure. The game’s raid battles are realized through the use of Photon Server, making real-time communication development dramatically easier. During a talk with the game’s […]

26 February
Posted in Photon
Comments Off on #1 Best-rated Multiplayer Game on Steam: Disco Dodgeball

#1 Best-rated Multiplayer Game on Steam: Disco Dodgeball

Sometimes things speak for itself. Just read this email we recently got: “My name’s Erik Asmussen, and I’m a solo developer building a game called Robot Roller-Derby Disco Dodgeball. It is a multiplayer dodgeball FPS that uses Photon Unity Networking. It just launched officially on Steam with a 99% positive […]

26 February
Posted in Photon
Comments Off on Dev Story: Syncing 400+ objects in ‘Clash: Spaceship commander’

Dev Story: Syncing 400+ objects in ‘Clash: Spaceship commander’

This guest post was written by Luuk Waarbroek, Founder of Napalmtree Studios. Clash: Spaceship commander is a single and multiplayer RTS game for mobile. It is a game about capturing planets, making strategic decisions and managing units. An RTS wouldn’t be an RTS without eventually destroying all enemies, so yeah […]

11 December
Posted in Photon, Photon PUN
Comments Off on Dev Story: ‘Radial-G : Racing Revolved’ – 32-players in One Race

Dev Story: ‘Radial-G : Racing Revolved’ – 32-players in One Race

This guest post was written by Sam Watts, Game Producer at Tammeka Games. Tammeka is a new indie start-up, focussing on VR games first and foremost. Formed in early 2014 by ex-developers from Black Rock and NCsoft, having previously worked on AAA games titles such as Pure, Split/Second, Moto GP, […]