Released new Native SDKs v220.127.116.11 for Emscripten, Linux, Windows and WindowsStore and Android NDK, iOS, OS X, tvOS.
Posts Tagged ‘ SDK ’
Version 18.104.22.168 of the Photon C++ Client SDKs has just gone live. Here is a short list of the most important changes since 22.214.171.124 (for the full list please have a look at the release history files, like always): we now offer a Client SDK for Apple tvOS the Windows […]
Version 126.96.36.199 of the Photon C++ Client SDKs has just gone live. Here is a short list of the most important changes since 188.8.131.52 (for the full list please have a look at the release history files, like always): a dedicated Client API for Photon Chat is now available (a […]
Kudos toÂ yourÂ helping hands during early access! The Photon Turnbased APIs are now claimed stable, demos are up and running and parts of the SDKs. Get the turn-based SDKs from https://www.exitgames.com/en/TurnbasedÂ and start developing your asynchronous or synchronous games with them. Early access applications have been updated to the latest version as […]
Weâ€™re happy to announce our new partnership with Corona Labs! Using the Photon Cloud plugin, Corona developers will be able to build and launch cross-platform real-time multiplayer games and join the ranks of hits like Uberstrike, World Golf Tour, Offensive Combat, Kartuga, and Kingâ€™s Bounty: Legions. Read the full article […]