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28 September
Posted in Photon
Comments Off on Bannermen, a Classic RTS Game Using Lockstep with Photon and Unreal Engine

Bannermen, a Classic RTS Game Using Lockstep with Photon and Unreal Engine

This guest post was written by Christoffer Andersson, co-founder and software architect at Pathos Interactive. Pathos Interactive is a game studio headquartered in Mölndal, Sweden. The studio was founded in 2015 and are currently using Kickstarter to fund their game Bannerman.     About the Game Bannermen is an RTS game […]

3 March
Posted in Photon
Comments Off on Looterkings: Re-connecting with Photon Bolt

Looterkings: Re-connecting with Photon Bolt

This guest post was written by Frederik Reher, developer at Looterkings. Looterkings is an indie studio founded by the Youtubers Manuel Schmitt (aka SgtRumpel), Erik Range (aka Gronkh) and Valentin Rahmel (aka Sarazar) in 2015. Their first game, the roguelike dungeon-crawler Looterkings, has been released as Early Access on Steam […]

2 January
Posted in Photon
Comments Off on Dev Story ‘Tanks Multiplayer’: Switching from UNET to PUN

Dev Story ‘Tanks Multiplayer’: Switching from UNET to PUN

This guest post was written by Florian Bukmaier, co-founder and developer at Rebound Games. Rebound Games is an indie studio founded by two brothers in 2013. They are frequently releasing new Unity assets on the Unity Asset Store, ranging from editor extensions and scripting tools to complete projects. The Asset […]

7 October
Posted in Photon
Comments Off on Photon Thunder: Matchmaking, Punch-through and Relay Service for New Unity Multiplayer

Photon Thunder: Matchmaking, Punch-through and Relay Service for New Unity Multiplayer

Photon is well known for its multiplayer features, but Thunder is a little different. Based on the proven and battle-tested Photon Cloud, Thunder is the perfect punch-through, relay and matchmaking service for games developed with the new Unity Multiplayer (HLAPI). Unity Multiplayer, but with Photon? Yes, exactly. While Unity Multiplayer’s […]

7 October
Posted in Photon
Comments Off on Console Support Completed: Photon for Xbox, PlayStation, Wii U

Console Support Completed: Photon for Xbox, PlayStation, Wii U

We worked hard on getting Photon officially certified for Xbox and gladly we finally achieved it. Now you can officially launch Photon powered games on PlayStation, Wii U and Xbox. In order to access the special SDKs we are required by Sony’s and Microsoft’s terms to ask any users interested […]