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Posts Tagged ‘ Photon ’

17 December
Posted in Photon
Comments Off on 4.0.0.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X and Windows

4.0.0.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X and Windows

Version 4.0.0.0 of the Photon C++ Client SDKs has just gone live. Here is a short list of the most important changes since 3.2.5.5 (for the full list please have a look at the release history files, like always): a dedicated Client API for Photon Chat is now available (a […]

18 September
Posted in Photon
Comments Off on Dev Story: Das Tal’s Backend & Exit Games’ Photon

Dev Story: Das Tal’s Backend & Exit Games’ Photon

This guest post was written by Sebastian Dorda, Technical Director and Developer for ‘Das Tal’ at indie studio Fairytale Distillery. ‘Das Tal’ is a fast-paced Sandbox MMORPG that focuses on player interaction. Full Loot and Open PvP create a game of ‘risk vs. reward’ where you weigh up your options before engaging […]

12 August
Posted in Developer, Photon, SDK
Comments Off on Photon Client SDKs v4.0.0.2 – Realtime, Turnbased and Chat

Photon Client SDKs v4.0.0.2 – Realtime, Turnbased and Chat

We’ve been in “Engineering Mode” for a while but now everything begins to come together. You can notice that when you take a look at our client SDKs, which begin to include all Photon client APIs in one package. It should be a lot easier to combine Realtime or Turnbased […]

26 May
Posted in Photon
Comments Off on Photon Turnbased Goes Public BETA!

Photon Turnbased Goes Public BETA!

Kudos to your helping hands during early access! The Photon Turnbased APIs are now claimed stable, demos are up and running and parts of the SDKs. Get the turn-based SDKs from https://www.exitgames.com/en/Turnbased and start developing your asynchronous or synchronous games with them. Early access applications have been updated to the latest version as […]

10 April
Posted in Photon
Comments Off on Photon not affected by “Heartbleed”

Photon not affected by “Heartbleed”

Photon backends and websites are not affected by the “Heartbleed Bug” in OpenSSL (http://heartbleed.com/). We do not use OpenSSL or any tool based on OpenSSL in any of our customer facing services. However, one of our internal source control systems was affected. A security patch was already applied. Although it is […]