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Posts Tagged ‘ Photon ’

21 September
Posted in Photon

SDK Release: Switch PUN Addon v1.86

  You must be logged in and a verified Nintendo Switch developer to download this PUN addon.

17 August
Posted in Photon
Comments Off on SDK Release: Android NDK v4.1.8.1

SDK Release: Android NDK v4.1.8.1

  Changes in Android NDK v4.1.8.1 Notable changes since 4.1.8.0: The libc++ and no-rtti flavors of the binaries are now actually built with the options that are indicated by their names. Download from https://www.photonengine.com/en/sdks#androidndk

27 October
Posted in SDK
Comments Off on Released Photon Native SDKs 4.1.4.0

Released Photon Native SDKs 4.1.4.0

Released Photon Native SDKs 4.1.4.0, added XBox 1 support, added Webflags …

7 October
Posted in Photon
Comments Off on Photon Thunder: Matchmaking, Punch-through and Relay Service for New Unity Multiplayer

Photon Thunder: Matchmaking, Punch-through and Relay Service for New Unity Multiplayer

Photon is well known for its multiplayer features, but Thunder is a little different. Based on the proven and battle-tested Photon Cloud, Thunder is the perfect punch-through, relay and matchmaking service for games developed with the new Unity Multiplayer (HLAPI). Unity Multiplayer, but with Photon? Yes, exactly. While Unity Multiplayer’s […]

25 May
Posted in Photon

Photon Turnbased Merges into Photon Realtime on May 25th, 2016

Lots of discussions with customers about the difference between Photon Realtime and Turnbased combined with different market definitions about synchronous and asynchronous games led to the decision to merge Photon Turnbased into Photon Realtime. Therefore we discontinue Photon Turnbased on May 25th, 2016, as a standalone product and move all existing […]