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Posts Tagged ‘ Photon ’
Changes inÂ Android NDK v18.104.22.168 Notable changes sinceÂ 22.214.171.124: The libc++ and no-rtti flavors of the binaries are now actually built with the options that are indicated by their names. Download from https://www.photonengine.com/en/sdks#androidndk
Released Photon Native SDKs 126.96.36.199, added XBox 1 support, added Webflags …
Photon is well known for its multiplayer features, but Thunder is a little different. Based on the proven and battle-tested Photon Cloud, Thunder is the perfect punch-through, relay and matchmaking service for games developed with the new Unity Multiplayer (HLAPI). Unity Multiplayer, but with Photon? Yes, exactly. While Unity Multiplayer’s […]
Lots of discussions with customers about the difference between Photon Realtime and Turnbased combined with different market definitions about synchronous and asynchronous games led to the decision to merge Photon Turnbased into Photon Realtime. Therefore we discontinue Photon Turnbased onÂ May 25th, 2016, as a standalone product and move all existing […]