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Posts Tagged ‘ Development ’

17 August
Posted in Photon

SDK Release: Android NDK v4.1.8.1

  Changes in Android NDK v4.1.8.1 Notable changes since 4.1.8.0: The libc++ and no-rtti flavors of the binaries are now actually built with the options that are indicated by their names. Download from https://www.photonengine.com/en/sdks#androidndk

18 November
Posted in Photon PUN
Comments Off on Released PUN v1.79

Released PUN v1.79

PUN v1.79 is in the store with updated demos, two more Photon Cloud regions and lots of improvements …

13 October
Posted in SDK
Comments Off on Released Photon Native SDKs v4.1.3.4

Released Photon Native SDKs v4.1.3.4

Released new Native SDKs v4.1.3.4 for Emscripten, Linux, Windows and WindowsStore and Android NDK, iOS, OS X, tvOS.

25 May
Posted in Photon

Photon Turnbased Merges into Photon Realtime on May 25th, 2016

Lots of discussions with customers about the difference between Photon Realtime and Turnbased combined with different market definitions about synchronous and asynchronous games led to the decision to merge Photon Turnbased into Photon Realtime. Therefore we discontinue Photon Turnbased on May 25th, 2016, as a standalone product and move all existing […]

18 September
Posted in Photon
Comments Off on Dev Story: Das Tal’s Backend & Exit Games’ Photon

Dev Story: Das Tal’s Backend & Exit Games’ Photon

This guest post was written by Sebastian Dorda, Technical Director and Developer for ‘Das Tal’ at indie studio Fairytale Distillery. ‘Das Tal’ is a fast-paced Sandbox MMORPG that focuses on player interaction. Full Loot and Open PvP create a game of ‘risk vs. reward’ where you weigh up your options before engaging […]