PUN v1.79 is in the store with updated demos, two more Photon Cloud regions and lots of improvements …
Posts Tagged ‘ Development ’
Released new Native SDKs v220.127.116.11 for Emscripten, Linux, Windows and WindowsStore and Android NDK, iOS, OS X, tvOS.
Lots of discussions with customers about the difference between Photon Realtime and Turnbased combined with different market definitions about synchronous and asynchronous games led to the decision to merge Photon Turnbased into Photon Realtime. Therefore we discontinue Photon Turnbased onÂ May 25th, 2016, as a standalone product and move all existing […]
This guest post was written by Sebastian Dorda, Technical Director and Developer for ‘Das Tal’Â at indie studioÂ Fairytale Distillery. ‘Das Tal’ is a fast-paced Sandbox MMORPG that focuses on player interaction. Full Loot and Open PvP create a game of ‘risk vs. reward’ where you weigh up your options before engaging […]
We’ve been in “Engineering Mode” for a while but now everything begins to come together. You can notice that when you take a look at our client SDKs, which begin to include all Photon client APIs in one package. It should be a lot easier to combine Realtime or Turnbased […]