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Posts Tagged ‘ Developer ’

18 September
Posted in Photon
Comments Off on Dev Story: Das Tal’s Backend & Exit Games’ Photon

Dev Story: Das Tal’s Backend & Exit Games’ Photon

This guest post was written by Sebastian Dorda, Technical Director and Developer for ‘Das Tal’ at indie studio Fairytale Distillery. ‘Das Tal’ is a fast-paced Sandbox MMORPG that focuses on player interaction. Full Loot and Open PvP create a game of ‘risk vs. reward’ where you weigh up your options before engaging […]

26 May
Posted in Photon
Comments Off on Photon Turnbased Goes Public BETA!

Photon Turnbased Goes Public BETA!

Kudos to your helping hands during early access! The Photon Turnbased APIs are now claimed stable, demos are up and running and parts of the SDKs. Get the turn-based SDKs from https://www.exitgames.com/en/Turnbased and start developing your asynchronous or synchronous games with them. Early access applications have been updated to the latest version as […]

10 April
Posted in Photon
Comments Off on Photon not affected by “Heartbleed”

Photon not affected by “Heartbleed”

Photon backends and websites are not affected by the “Heartbleed Bug” in OpenSSL (http://heartbleed.com/). We do not use OpenSSL or any tool based on OpenSSL in any of our customer facing services. However, one of our internal source control systems was affected. A security patch was already applied. Although it is […]

18 October
Posted in Photon
Comments Off on Photon C# Clients Release v3.2.2.1

Photon C# Clients Release v3.2.2.1

It’s been a while since last release and we’ve been quite busy. A lot of the changes in v3.2.2.1 are under the hood. For example, we refactored how the socket-handling is done and can now make use of native “socket libraries” easily. Also, the differences between the “regular” and the […]

16 August
Posted in Photon
Comments Off on Photon Cloud & Corona SDK: Dream Team for Cross-Platform Multiplayer Games

Photon Cloud & Corona SDK: Dream Team for Cross-Platform Multiplayer Games

We’re happy to announce our new partnership with Corona Labs! Using the Photon Cloud plugin, Corona developers will be able to build and launch cross-platform real-time multiplayer games and join the ranks of hits like Uberstrike, World Golf Tour, Offensive Combat, Kartuga, and King’s Bounty: Legions. Read the full article […]