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Comments Off on 4.0.5.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X, tvOS and Windows

4.0.5.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X, tvOS and Windows

Version 4.0.5.0 of the Photon C++ Client SDKs has just gone live. Here is a short list of the most important changes since 4.0.4.0 (for the full list please have a look at the release history files, like always): we now offer a Client SDK for Apple tvOS the Windows […]

24 April
Posted in Photon, Photon Server
Comments Off on Square Enix Interview – Implementing RISE of MANA’s online battles in two months – What’s the power of Photon Server?

Square Enix Interview – Implementing RISE of MANA’s online battles in two months – What’s the power of Photon Server?

RISE of MANA is the latest installment in the Mana series, which goes back to the 1991 release of the first Mana title, FINAL FANTASY Adventure. The game’s raid battles are realized through the use of Photon Server, making real-time communication development dramatically easier. During a talk with the game’s […]