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October, 2016

27 October
Posted in SDK
Comments Off on Released Photon Native SDKs 4.1.4.0

Released Photon Native SDKs 4.1.4.0

Released Photon Native SDKs 4.1.4.0, added XBox 1 support, added Webflags …

13 October
Posted in SDK
Comments Off on Released Photon Native SDKs v4.1.3.4

Released Photon Native SDKs v4.1.3.4

Released new Native SDKs v4.1.3.4 for Emscripten, Linux, Windows and WindowsStore and Android NDK, iOS, OS X, tvOS.

7 October
Posted in Photon
Comments Off on Photon Thunder: Matchmaking, Punch-through and Relay Service for New Unity Multiplayer

Photon Thunder: Matchmaking, Punch-through and Relay Service for New Unity Multiplayer

Photon is well known for its multiplayer features, but Thunder is a little different. Based on the proven and battle-tested Photon Cloud, Thunder is the perfect punch-through, relay and matchmaking service for games developed with the new Unity Multiplayer (HLAPI). Unity Multiplayer, but with Photon? Yes, exactly. While Unity Multiplayer’s […]

7 October
Posted in Photon
Comments Off on Webhooks for Photon Chat – Apply for Early Access

Webhooks for Photon Chat – Apply for Early Access

What started slowly has become a true success story for us: Photon Chat. It took a while, but now we have several apps with 10,000 CCUs and beyond. Not too bad. Photon Chat runs on a completely different architecture compared to Photon’s multiplayer products Realtime, PUN and Thunder. So our […]

7 October
Posted in Photon
Comments Off on Console Support Completed: Photon for Xbox, PlayStation, Wii U

Console Support Completed: Photon for Xbox, PlayStation, Wii U

We worked hard on getting Photon officially certified for Xbox and gladly we finally achieved it. Now you can officially launch Photon powered games on PlayStation, Wii U and Xbox. In order to access the special SDKs we are required by Sony’s and Microsoft’s terms to ask any users interested […]