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December, 2014

17 December
Posted in Photon
Comments Off on 4.0.0.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X and Windows

4.0.0.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X and Windows

Version 4.0.0.0 of the Photon C++ Client SDKs has just gone live. Here is a short list of the most important changes since 3.2.5.5 (for the full list please have a look at the release history files, like always): a dedicated Client API for Photon Chat is now available (a […]

12 December
Posted in Photon
Comments Off on Ultimate FPS Photon Multiplayer Starter Kit – FREE Closed Beta – UFPS 50% Sale

Ultimate FPS Photon Multiplayer Starter Kit – FREE Closed Beta – UFPS 50% Sale

  The folks at VisionPunk have been working hard on adding¬†Photon Unity Networking to¬†their¬†Ultimate FPS package and are now inviting UFPS developers to join the¬†free closed beta of their UFPS Photon Multiplayer Starter Kit. Not a UFPS dev yet? The next few days will be an excellent opportunity to pick […]

11 December
Posted in Photon, Photon PUN
Comments Off on Dev Story: ‘Radial-G : Racing Revolved’ – 32-players in One Race

Dev Story: ‘Radial-G : Racing Revolved’ – 32-players in One Race

This guest post was written by Sam Watts, Game Producer at Tammeka Games. Tammeka is a new indie start-up, focussing on VR games first and foremost. Formed in early 2014 by ex-developers from Black Rock and NCsoft, having previously worked on AAA games titles such as Pure, Split/Second, Moto GP, […]