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2014

18 December
Posted in Photon
Comments Off on Xmas Sale Photon Unity Networking PLUS (PUN+) !

Xmas Sale Photon Unity Networking PLUS (PUN+) !

Ho, ho, ho! Photon Unity Networking PLUS (PUN+) is 50% off for a limited time to celebrate a fantastic year 2014 and our recent launch of PUN v1.50, including Mecanim! 2D! Chat Api! Ownership transfer and lots of other improvements and fixes. Highlights of PUN+: No Unity Pro needed: Export […]

17 December
Posted in Photon
Comments Off on 4.0.0.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X and Windows

4.0.0.0 Client SDKs for AndroidNDK, iOS, Linux, Marmalade, OS X and Windows

Version 4.0.0.0 of the Photon C++ Client SDKs has just gone live. Here is a short list of the most important changes since 3.2.5.5 (for the full list please have a look at the release history files, like always): a dedicated Client API for Photon Chat is now available (a […]

12 December
Posted in Photon
Comments Off on Ultimate FPS Photon Multiplayer Starter Kit – FREE Closed Beta – UFPS 50% Sale

Ultimate FPS Photon Multiplayer Starter Kit – FREE Closed Beta – UFPS 50% Sale

  The folks at VisionPunk have been working hard on adding Photon Unity Networking to their Ultimate FPS package and are now inviting UFPS developers to join the free closed beta of their UFPS Photon Multiplayer Starter Kit. Not a UFPS dev yet? The next few days will be an excellent opportunity to pick […]

11 December
Posted in Photon, Photon PUN
Comments Off on Dev Story: ‘Radial-G : Racing Revolved’ – 32-players in One Race

Dev Story: ‘Radial-G : Racing Revolved’ – 32-players in One Race

This guest post was written by Sam Watts, Game Producer at Tammeka Games. Tammeka is a new indie start-up, focussing on VR games first and foremost. Formed in early 2014 by ex-developers from Black Rock and NCsoft, having previously worked on AAA games titles such as Pure, Split/Second, Moto GP, […]

20 November
Posted in Photon
Comments Off on Services Interruption 11/19

Services Interruption 11/19

On Wednesday, 11/19, at 0:52 AM UTC, Microsoft’s Windows Azure platform encountered a major outage. While the general connectivity was restored around 8:30 AM UTC, there were still major performance issues on some services that are hosted on Azure’s West Europe region throughout the day. Relying on Windows Azure for […]