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March, 2013

28 March
Posted in Photon
Comments Off on Facebook “Integrates” With Unity – Or the Other Way Around?

Facebook “Integrates” With Unity – Or the Other Way Around?

The Unity Web Player is currently installed on over 200M computers and Facebook is a great way to get players playing and connecting with each other. Recently Unity announced a close collaboration with Facebook that makes launching Unity games on Facebook much easier. According to Unity’s blog, Facebook is currently […]

28 March
Posted in Photon
Comments Off on PARTNER PRESS RELEASE: GMO Cloud and Exit Games Partner to Release Popular SaaS Network Engine, Photon Cloud, in Japanese

PARTNER PRESS RELEASE: GMO Cloud and Exit Games Partner to Release Popular SaaS Network Engine, Photon Cloud, in Japanese

Tokyo, Japan, March 21, 2013 GMO Internet Group company, GMO Cloud K.K. (Japan) today announces that it is partnering with German game engine company Exit Games GmbH to bring to Japan the widely-used Photon Cloud, a popular SaaS network engine for building scalable multi-player games and applications supporting PC, Mac, […]

28 March
Posted in Photon
Comments Off on Get Our Fresh Photon Product Sheets @ GDC 2013 …

Get Our Fresh Photon Product Sheets @ GDC 2013 …

You can meet the friendly Exit Games’ lads Tobi, Tom and Chris at the Unity booth #1002. Oh, ok, you do not want to go that far to get them? Download them here:              

22 March
Posted in Photon
Comments Off on 3.2.1.1 Client SDKs for AndroidNDK, Blackberry 10, iOS, Linux, Marmalade, OS X, Playstation 3 and Windows

3.2.1.1 Client SDKs for AndroidNDK, Blackberry 10, iOS, Linux, Marmalade, OS X, Playstation 3 and Windows

Version 3.2.1.1 of the Photon Native Client SDKs, which is just a small bugfix release, has just gone live. We have fixed the issue, that on all other native platforms than iOS encryption didn’t work correctly, when the size of the data to encrypt has been less than 16 bytes. […]

21 March
Posted in Photon
Comments Off on 3.2.1.0 Client SDKs for AndroidNDK, Blackberry 10, iOS, Linux, Marmalade, OS X, Playstation 3 and Windows

3.2.1.0 Client SDKs for AndroidNDK, Blackberry 10, iOS, Linux, Marmalade, OS X, Playstation 3 and Windows

We have just released version 3.2.1.0 of the Photon Native Client SDKs. What has been changed since the 3.2.0.0 release 3 weeks ago? We have – added Linux as new supported platform for our C++ clients – fixed the unicode support, which has got been broken in the 3.2.0.0 release […]