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Photon Server v3.2 Updated

Murphy’s law still applies! In this case it means: We release a Server SDK and right after doing that we find something that we could do better.

Due to that, we have a minor update for you, labeled v3.2.10 (the 10 being updated as minor number). New in this release:

  • Loadbalancing:Application Stats enabled by default
  • NET 4.0 is no longer required to start Photon (Server didn’t start and logged: Exception: “CCLRMetaHost::CreateMetaHost() – Not implemented“)
  • Loadbalancing: Empty rooms were sometimes “hanging” after clients disconnected (TCP clients only)
  • Improved public IP detection in PhotonControl (used to set Game Server IP)

Get it here:

Posted By Tobias

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