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2012

19 December
Posted in Photon
Comments Off on DotNet SDK Update to v3.0.1.17

DotNet SDK Update to v3.0.1.17

We just released a new version of the DotNet SDK: v3.0.1.17. The new release includes compatibility for Mono projects (just reference the dlls), some fixed and improvements. Some examples: In case of a timeout, the client will now send a “disconnect” command just in case the server still gets it. […]

19 December
Posted in Photon
Comments Off on New platform support: Mono 4 Android!

New platform support: Mono 4 Android!

We just released our DotNet SDK for another platform: Mono for Android. The contained projects are referencing assemblies (dlls) instead of proper Mono for Android projects but this should not be a problem for anyone. Just build the “LoadBalancing API” project before you build the demo, that’s all. The package […]

16 November
Posted in Photon
Comments Off on v3.0.1.14 Client SDKs for DotNet, Unity3D, PlayStation Mobile, Silverlight, Windows 8 RT, Windows Phone 7.5 and 8

v3.0.1.14 Client SDKs for DotNet, Unity3D, PlayStation Mobile, Silverlight, Windows 8 RT, Windows Phone 7.5 and 8

Puh. Long title. It means: We just updated our DotNet-based Photon SDKs for almost any known platform. While we support the PlayStation Mobile SDK for the first time, the real news is that we have lots of improvements, new features and even new demos (read: code you can digest and […]

16 November
Posted in Photon
Comments Off on Engadget features Photon Cloud …

Engadget features Photon Cloud …

… ok, ok, not really, but at least indirectly by featuring the AppTag Laser Gun that “turns iPhones and Androids into augmented reality laser tag gun sights”, says Engadget or  brings “first person shooter gaming for the real world” to quote Hex3, the creator of the AppTag. The whole project started […]

16 November
Posted in Photon
Comments Off on Photon Cloud Regions – Global Low Latency, Free of Charge

Photon Cloud Regions – Global Low Latency, Free of Charge

Photon Cloud provides global hosting centers since a little while, but it took us another little while to make this feature accessible for everyone. Finally: Photon Cloud officially supports US, Europe, S.E. Asia as ‘regions’. Japan and S.Korea will follow soon. Simply use one of the following URIs as the […]