Finally Photon is available for Marmalade! Marmalade is a software that lets developers build and distribute cross-platform applications quickly, easily and without compromise. Their true cross-platform technology provides the best performance and the best portability – and all within the industryâ€™s most open and flexible development environment. The Photon SDK […]
Well, ok, not explicitly. However, when we recently opened the gamescom 2011 mailing it made us smile as both Christof and me were featured in a big photo on the first side of the mailing. Chris wears a orange Exit games t-shirt, but our company logo is only printed on […]
This is the bugfix for a memory leak in C++ and objC versions of PhotonPeer::opCustom(), which has been introduced with version 6.5.1. If you do not use opCustom(), you can stay with 6.5.2. Furthermore, we have detected a memory leak in LitePeer::opSetPropertiesOfGame()/LitePeer::opSetPropertiesOfGame() in 6.4.2 and Â prior versions. If you […]
Are you attending the E3? Tom Sperry, our US CEO, will attend and is happy to meet up with you. Just drop him a quick mail at tom.sperry[at]exitgames.com and don not forget to include your mobile so Tom can call or text you. Happy E3 time to all of you!