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Photon Client SDK Release v6.4.0

New client SDKs for Unity, DotNet and Silverlight are now on our download page.

This version changes the way warnings are provided for queue handling, adds support for arrays of Hashtables and adds a ToString() override for NetworkSimulationSet to provide a better overview of the settings.

Last but not least, a threading issue with TCP connections was fixed. Under stress (a lot of incoming data), asynchronous receives were mixing up their data, which led to crashes.

Posted By Tobias

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